Return to BDAT index
1 20 ■ Target: Enemy
2 20 ■ Target: Party
3 20 ■ Target: User
4 20 ■ Range: Individual target
5 20 ■ Range: Straight line in front
6 20 ■ Range: Circle around user
7 20 ■ Range: Circle around target
8 20 ■ Range: Fan shape in front
9 20 ■ Range: Fan shape behind
10 20 ■ Distance: Close
11 20 ■ Distance: Medium
12 20 ■ Distance: Long
13 20 ■ Distance: All
14 20 ■ Range: N/A
15 20 ■ Distance: N/A
16 20 ■ Range: Elemental dependent
17 20 Talent Gauge must be maxed
18 20 Only available with Aura active
19 20 ■ Distance: Elemental dependent
20 20 ■ Talent Gauge Use: Large
21 20 ■ Talent Gauge Use: Medium
22 20 ■ Talent Gauge Use: Small
23 20 Automatic if Talent Gauge is max
24 20 Available any time
25 20 ■ Cooldown:
26 20 ■ Damage: 20% of Max HP
27 20 Fills Talent Gauge
28 20 ■ Damage: 50% of HP
29 20 ■ Damage: Elemental dependent
30 20 Empties Talent Gauge
31 20 Auto-attack / Arts: Not available
32 20 - Effect Time:
33 20 ■ Damage:
34 20 ■ Damage:
35 20 HP Absorb
36 20 Poison Damage
37 20 Blaze Damage
38 20 Chill Damage
39 20 Additional Damage
40 20 ■ Recover HP:
41 20 Recover Ally's HP
42 20 Incapacitation restores HP
43 20 Bleed Damage
44 20 Poison Damage
45 20 Blaze Damage
46 20 Chill Damage
47 20 ■ Damage:
48 20 ■ Damage (x2):
49 20 ■ Damage:
50 20 - Effect Time:
51 20 Revival fills Talent Gauge
52 20 Lock-On
53 20 Upon activation: Draws aggro
54 20 Hit: Arts Seal
55 20 Double Attack Rate
56 20 Hit: Aura Seal
57 20 Damage fills Talent Gauge
58 20 - Bonus for extra enemies
59 20 Reduces target's strength
60 20 Reduces target's ether
61 20 Bleed Damage
62 20 Enchant
63 20 Shield
64 20 Speed
65 20 Armour
66 20 Haste
67 20 Regenerate
68 20 Damage Heal when hit
69 20 Upon activation, all aggro removed
70 20 Physical/ether dmg. down
71 20 Damage Immunity:
72 20 Ether Up
73 20 Debuff immunity & clears debuffs
74 20 Reflection
75 20 Critical hit to flying enemies
76 20 Fills Talent Gauge
77 20 Next Arts Damage
78 20 Cannot reflect Talent Arts
79 20 - If health is low:
80 20 Maximum Number
81 20 Decreases aggro
82 20 Increases tension
83 20 Fills Talent Gauge
84 20 Only blocks Talent Arts
85 20 Revival fills Party Gauge
86 20 Accuracy & Evasion Up
87 20 Fills Party Gauge
88 20 Increases a stat at random
89 20 Regenerate
90 20 Critical Hit Rate Up
91 20 Physical Attack Block
92 20 Poison Effect Time
93 20 Chill Effect Time
94 20 Spike Damage
95 20 Aggro Absorb
96 20 Extends Aura duration
97 20 Blaze Effect Time
98 20 HP depends on target debuff no.
99 20 Bleed Effect Time
100 20 Hit: Tension Up
101 20 Physical Arts Damage
102 20 Physical Defence Down
103 20 Prevents aggro loss from damage
104 20 - Effect Time:
105 20 Critical Hit Rate Up
106 20 Mad Taunt aggro increases
107 20 Elemental Effect Range
108 20 - Duration
109 20 Double Attack Rate
110 20 Attack Power Down
111 20 Only available in Element Burst
112 20 Requires very high tension
113 20 Cure party of Confuse
114 20 Hit: Accumulates aggro
115 20 No aggro gain while active
116 20 Hit: Removes Auras
117 20 No auto-attack or movement
118 20 Rate drops when tension is low
119 20 Cooldown is reduced
120 20 Auto-Atk & Mad Taunt: Area effect
121 20 Available when tension is high
122 20 Chance of removing Crazed
123 20 Counter all non-Talent Art damage
124 20 by dealing 2, 4 or even 8 times the
125 20 amount as Spike damage.
126 20 Side hit on Mechon: Confuse
127 20 ■ Range: All
128 20 Prevents tension from decreasing
129 20 Resummon last elemental
130 20 Hit: Removes buffs
131 20 Monado Arts become available
132 20 Blocks Knock-Back & Blow-Down
133 20 Increases enemy aggro over time
134 20 Removes debuffs
135 20 Steal something from target
136 20 3 Attack Combo
137 20 \[Summoned\] Circle around user
138 20 When Talent Gauge reaches max:
139 20 Discharge Damage Up
140 20 Removes aggro
141 20 2 Attack Combo
142 20 ■ Attribute: Physical
143 20 ■ Attribute: Ether
144 20 ■ Damage: N/A
145 20 ■ Effects
146 20 4 Attack Combo
147 20 May force Topple
148 20 If Topple fails, inflicts Bind
149 20 Inflicts Paralysis on target
150 20 Inflicts Sleep on target
151 20 10 Attack Combo
152 20 4 Attack Combo
153 20 6 Attack Combo
154 20 Hit: Break
155 20 Suffering Break: Topple
156 20 Suffering Topple: Daze
157 20 Hit: Slow
158 20 Hit: Physical defence down
159 20 Hit: Ether defence down
160 20 Hit: Reduces strength
161 20 Hit: Paralysis
162 20 Hit: Sleep
163 20 Hit: Bind
164 20 Hit: Fills Talent Gauge
165 20 Evasion: Fills Talent Gauge
166 20 Side hit: Slow
167 20 Side hit: Reduces phys. def.
168 20 Element Burst Aura auto-activates
169 20 Shield dissipates after one hit
170 20 Hit: Fills Talent Gauge
171 20 \[Discharge\] Individual target
172 20 \[Discharge\] Circle around target
173 20 \[Discharge\] Circle around user
174 20 Physical Attack Block
175 20 ■ Target: Enemy and user
176 20 Hit with Aura: Forces Daze
177 20 Final attack is close range
178 20 Back hit: More damage
179 20 Back hit: Bleed extended
180 20 Mechon hit: More damage
181 20 Mechon suffering Topple: Daze
182 20 After B. Upper: Agility Down
183 20 After Gale Slash: Str. Down
184 20 After Gale Slash: Break
185 20 After Gale Slash: Removes 1 buff
186 20 Hit: Forces Topple
187 20 After Spear Break: Forces Topple
188 20 Increase rate per debuff
189 20 Finish enemy with Demon Slayer:
190 20 All enemies suffer forced Topple
191 20 Topple hit: More damage
192 20 Daze hit: Instant Death
193 20 Topple hit:
194 20 Fills Talent Gauge
195 20 ■ Effects: User only
196 20 Target debuffs increase damage
197 20 Hit: Remove debuffs
198 20 Heals same HP as genuine revival
199 20 Multiple hits to enemies in range
200 20 Ether Damage
201 20 Ether Up
202 20 Strength Up
203 20 Ether Damage Down
204 20 Agility Up
205 20 Physical Damage Down
206 20 Regenerate
207 20 Talent Gauge must be maxed
208 20 Mechon hit: Clears buffs & debuffs
209 20 Combo attack if successful
210 20 Glad Taunt aggro increases
211 20 Auto-Atk & Glad Taunt: Area effect
212 20 After B. Upper: Agility Down